A King is born.
Client: Foot Locker

Roles: 
- Shoe: Modeling, shader, scan clean up
- Perceptual Art: Houdini digital asset which takes 2 images and procedurally generates the single or multiple perspective art.

Software: Houdini, Substance Painter/Designer, Maya, Zbrush

Near final perceptual art asset. 

I wrote a vex script in a point wrangle to take the points within a particle cloud and attach them to the nearest surface of the intersection.

Single perspective art

Tests
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